FIRST CONTACT

Battle Brief
The first confirmed engagement of the 500 Worlds campaign began inside a Necron tomb complex on Vandrek IV. What began as a reconnaissance action became a race for the tomb world’s communications network as Necron defenders moved to secure key communications nodes.
Captain Demetrian Titus led a 500-point Ultramarines boarding force into the complex. The Necrons, fielding approximately 450 points, attempted to hold the network long enough to deny the invaders valuable intelligence and destroy the attacking force.
The Ultramarines were not there simply to destroy the tomb. They needed its information.
The Forces
Ultramarines
Necrons
The Battlefield
Location
Characters Involved
The Mission
Mission
Decryption
Objectives
Special Rules
Code Generation: The Defender secretly creates a four-number code using numbers 1–5 with no duplicates. Rapid Strike: The Attacker has the first turn. Cryptography: When the Attacker controls an objective, the relevant digit is revealed. Code-shift: Once all four digits are revealed, the Defender can change a controlled objective’s digit. Underdog Bonus: The Underdog starts with 1 additional CP.
Victory Conditions
Crack the Code: At the end of the battle the Attacker guesses the entire code and scores 0, 30, 60, or 90 VP for 0–1, 2, 3, or 4 correctly positioned numbers. Total Annihilation: At the end of the battle the Defender scores VP based on the points value of destroyed Attacker units.
Mission Notes
Boarding Actions — Tomb World Terrain Set. Attacker: Ultramarines, approximately 500 points. Defender: Necrons, approximately 450 points. The Ultramarines successfully guessed the code 3142.
Source / Reference
Boarding Actions — Tomb World Terrain Set Mission: Decryption